So she’s at the like 90-95% complete mark and only needs changes that my friend recommends.
Or, if anyone sees something that needs a correction or has an idea for her, please, by all means, suggest it!
Here’s the final chunk of text for the Prestige Class. Once I’ve got the artwork fully completed, I’ll post the two-page spread as a pdf for free! (I’ll also put the OGL info on that document, so it will be free to pass around the text and use it.)
Metal Claws (Sp): At 3rd level, when the metal mage is wearing metal gauntlets, she may change them into claws as a move action. She gains two claw attacks while using this ability, each dealing 1d4 + Strength modifier damage. Although they function as primary natural attacks, they are still considered weapons for the purposes of abilities or spells that require weapons. Additionally, she may lock her gauntlets as a locking gauntlet as a swift action. Either of these effects may be switched off with a swift action.
Metallic Pull (Sp): At 3rd level, a metal mage can manipulate the magnetic forces around a piece of metal and attempt a combat maneuver check against a creature clad in metal armor. She may attempt a trip, pull, bull rush, reposition, or applicable dirty tricks against said creature.
She uses her Intelligence or Charisma modifier plus her number of Hit Dice in place of her Strength modifier and BAB, respectively, for her CMB for the attempt, and receives a +2 bonus if the target is wearing light metal armor, a +4 bonus if the target is wearing medium metal armor, or a +6 bonus if the target is wearing heavy metal armor.
Orb of Iron (Sp): At 5th level, a metal mage may use a large piece of metal, like her armor or a sheet of iron or steel, to form an impenetrable sphere around her person. This functions as resilient sphere, using her overall caster level, but with the piece of metal as a material component. The sphere is made of metal, not force, and it can only be cast on herself and still traps her inside until she dismisses it, and she can breath comfortably within the sphere. Orb of Iron can be used once per day.
Clattering Chains (Sp): At 7th level, a metal mage can create a pair of chains and use them to strike opponents. Using this ability is a full attack action consisting of two melee touch attacks at a 20 foot reach. If a single attack lands, the target takes 3d6 + Intelligence or Charisma modifier damage and the metal mage may attempt to grapple the creature. If both attacks hit the same creature, it takes damage from both chain attacks and the grapple attempt receives a +4 bonus.
The Metal Mage’s CMB for these grapple checks is equal to her number of Hit Dice plus her Intelligence or Charisma modifier instead of her BAB plus her Strength. Her CMD is this CMB value + her Dexterity modifier + 10.
Metal Fluidity (Sp): At 9th level, a metal mage can transform metal weapons, armor, or other pieces of equipment from one shape to another. As a move action, she can change a metal weapon’s shape from one to another, provided that the weights of the two forms are within 3 pounds of each other. She could, for example, change a longsword into a battleaxe or a falchion into a glaive. She could not, however, change a rapier into a greatsword or a dagger into a greataxe. Any wooden parts involved in this transformation are either simulated by the metal if they require creation, or absorbed if they are previously present.
If this ability is used with armor, the armor bonus changes to meet the new armor formed, but if a lighter armor is used to make a heavier armor, the hardness is reduced by 30% for each weight class higher.
Wall of Iron (Sp): At 10th level, a metal mage can cause the metal in the earth to spontaneously erupt in a nearly impassable wall. This functions as wall of iron using the metal mage’s overall caster level. She may use this ability once per day.
Click the “Pathfinder Book” tag to see the rest of her class and her art’s progression. I should be posting the complete class within a few days. The book that will include this Prestige Class and much, much more will be available this fall!